The personal blog of Grahame Murray

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Poly Vinyl Chloride [Journal]

Just thought I needed an update today. DalRae and I spent Saturday together, looking through a second company’s selection of linoleum flooring for the kitchen. We found the same sample that we picked out with the first company, and had okayed with Mark. So, we’ll be using that, even though it is fairly boring. We also did a bunch of work around the house, and then I spent a , larger than planned, portion of the putting two bookshelves together and wiring up her entertainment unit. Ain’t I a nice guy?

I was fortunate to talk with cool three people this weekend as well. I called Damian on Friday night, now that he’s back from Kyrgyzstan, finally! He’s off to UWisconin in a few weeks, and is spending the interval catching up with friends. I spent a while talking to Wolfe on the phone on Friday as well, jabbering about Reason and other random goodness. I was pretty tired, so I don’t think I was all that coherent. And Matt called me on Sunday while he was driving back from visiting Kristin and attending a wedding. He seems to be doing well, and getting on with his life.

Also, I had to come into work late today because I had to meet the floor guy for an estimate. He suspects the plywood may need to replaced, which I’m sure will add to the cost. He’ll need to order the vinyl, so tha pushes the installation out till sometime next week. Oh well, time we got, sorta.

Vinyl Trivia of the Day: Did you know Linoleum was invented by an Englishman in 1863, and perfected by a Scotsman?

Iron Storm [Games]

Finished up [[amazon:B00006HCHF Iron Storm]] this weekend. Your standard first person shooter with a twist in the storyline: What if World War I had never ended? You play as an Allied soldier, fighting hordes of envisioned-1960s-technology equipped Germans and Russians (wait, wasn’t Russia fighting Germany?).

I did have to use the Walkthrough to get through some parts of the game. Sometimes it is just not obvious where to go, or that a particular object needs activating. And some of the enemies are uncannily accurate :)

Over the game is pretty much just okay. The gameplay can be frustrating at times. They should have done better bounds checking — I kept getting shot through walls, as an enemy’s rifle barrel would project through the wall. At first the game feels completely strange, something is untangibly klunky about the interface. But after a weekend of playing, I was getting into it.